Saturday, February 27, 2010
Tiger Woods and Accenture
Thursday, February 25, 2010
"American Beauty: A Brief History of Abercrombie's Hiring Practices"
Wednesday, February 24, 2010
"Star Wars" and "Avatar"
I liked Seabrook's analysis of the Lucasfilm employees he met, that they are happy because "feeling successful in their jobs for "Star Wars" helped prove that the lessons of "Star Wars" do come true. The narrative of the film and the power of its brand becomes so ingrained in the consciousness of its fans that it has (for Seabrook, who certainly takes some speculative liberties in his otherwise journalistic analysis) a measurable impact on their quality of life. It is important to remember that Lucas was basically taking an American master narrative--one that he felt a particularly strong connection to--and re-branding it as something new and appealing to a technologically-obsessed generation. There is nothing particularly original about "Star Wars" as a story--and even the visuals are culled from numerous other sources--but the way it was sold was part of the key to its success.
I wonder if the obsession with Pandora in Cameron's film--which is based rather blatantly on the fictional European/American post-colonial narrative about infiltrating and sublimating the "other"--appeals to an inherent desire to become another. Just as Seabrook applies Lucas' biography to "Star Wars," I would apply Cameron's noted obsession with deep sea diving to his newest blockbuster. Certainly the "Pandora Effect," a psychological malaise that occurs after realizing that the in-theater world isn't real, reflects the power of the narrative mixed with the technology. I think that's what's so smart about the way that Cameron and his PR experts branded his new form of 3-D and motion capture technology. People were convinced going into "Avatar" that it would be an experience of experiencing another world first hand. It was sold almost as a 2.5 hour vacation, and it's only natural that people who bought into the 3-D and the adventure narrative it supports would have difficulty coming back to reality.
I don't think that "Avatar" will enjoy quite the same merchandising success as "Star Wars"--partially because the narrative isn't quite as ripe for expansion as Lucas' universe, but more importantly because the brand that has made it such a popular film is so reliant on the technological aspect of the experience. In some ways Cameron's film is closer than Lucas' to an unadulterated cinematic experience--it seems almost self-contained, a world that cannot be expanded upon because the technology is so essential to the brand's impact on the psyche. Just days after the film premiered, I began seeing new ads for old Second Life-style social MMOs that emphasized the ability to become and play as a Na'vi. Whereas, as Seabrook's article discussed, "Star Wars" was a perfect bridge between cinematic narrative and real life, giving a grandiose meaning to the lives of its fans, "Avatar" doesn't seem to make that connection. The desires created by its narrative and the technological brand--most importantly becoming the other"--cannot be applied to or satisfied by "normal life" as a whole. "Avatar" is "Star Wars" for a virtual reality age--if someone could develop an MMORPG based on the game for 20th Century they would be a billionaire.
American Apparel Clothing/Activist Branding
I thought some of these articles may be relevant for today's discussion on consumer branding/marketing and the larger ideological threshold of corporate activism through a brand and embodiment (ie: case study in looking at American Apparel).
American Apparel has begun an ad/marketing/activist campaign on legalizing immigration in the U.S. ("Legalize L.A.").
Here are some articles- I will post a clip to watch as well; however, I recommend taking a look on America Apparel's website- paying attention to the construction of a particular identity brand that revolves around the notion of "borderless."
Brands and toys
Tuesday, February 23, 2010
Watch this Video!
Click here for linked version
So John and I watched this video for a course we're taking in video games and critical theory, but I feel as though it is also particularly germane to our discussion of the brand as new media object. Specifically, I'm interested in the video's discussion of the game-ification of culture and how a system of surveillance, competition, and incentivization can be exploited by corporations under the benevolent auspices of "play." Throughout, it's also very interesting to see the speaker, Jesse Schell, tread that very fine line between utopian and dystopian rhetoric...
However, before I get into the video, I think it would definitely be useful to talk a little bit about my reaction to Celia Lurie’s essay so that I might better appropriate its concepts in a clear and specific way. First off, let me just say that while I definitely feel as though Lurie’s claims to the metaphorical equivalence of brands and new media sometimes seem like a bit of a stretch, I do think that the large majority of her points have validity. In line with Canclini, I appreciate the fact that she imagines the brand as an interface between producers and consumers, a dynamic “image instrument” for facilitating a communicative feedback loop between the two parties. Brands really do have a profit incentive to be malleable and heterogeneous in response to the varied and constantly updating demands of consumers. At the same time, I’m also glad that she recognizes that the way the brand works as an information management tool in mediating the dynamic relationships between producers and consumers doesn’t operate under some pure “interactivity,” but under an “asymmetrical” distribution of power.
However, my main point of contention with Lurie’s article is that she seems to imply that because the brand deals in the language of “personality,” “image,” “value,” and “qualitative” judgment, its operation as an object is somehow not rational (I don’t think she is quite saying that it is irrational). On the contrary, I feel that if we just slightly tweak the framing of her key insights, the “totalizing” (but not “total”) impulses of the brand’s “dynamic unity” can be seen as a form of hyperrationality. True, as Eva Illouz told us last week, the mode of address to the consumer must take into account the idea of emotion, but isn’t the whole point of market research to try and figure out how to statistically pinpoint and utilize various emotions as tools in the generation of profit? (Illouz’s notion of emotion as more precise and differentiated than the notion of “desire” might have a relationship to the concept of modality here…) And as Naomi Klein has told us this week (and Baudrillard has told us previously), brands are in the business of signs, culture, and lifestyles rather than just products, but in order to better target their desired demographics, entire armies of marketing researchers and psychologists must do their best to engineer a brand image which simultaneously differentiates itself from other brands within the market, while also establishing a continuity for the brand to which various products can be seen to recognizably belong.
It is within this “logos” of hyperrationalization and the expansion of the brand that I now turn to the video. Although I think that the speaker makes some outlandish claims and sort of makes the opposite value-judgment from the one that I would make, I do think that he is useful in projecting many of the relationships between technology and branding that I think may constitute our near future. In line with what Henry Jenkins calls the “black box fallacy,” Schell recognizes that technological convergence does not necessarily mean the creation of digital swiss army knives, but instead will entail the proliferation and expansion of diverse technologies into ambient space, subsumed under the dynamic unity of the brand. (Although he doesn't choose to call this process "convergence" and retains none of the nuances of Jenkins' use of the term, I would argue that Schell's vision of the proliferation and expansion of technologies at least doesn't fall into the naive reductionism of the black box fallacy). In Schell's vision, user-feedback loops will not just be conducted via consumer surveys and market research but will be incentivized via ubiquitous gaming which melds the brand and aesthetic object so well that we no longer have mere brand sponsorship but complete brand-content integration. Here, those age-old, neoliberal signifiers of freedom, choice, and empowerment get pushed to the next level in the rhetoric of interactivity, which seem to allow consumers to, as Baudrillard so eloquently said, “make the choice imposed on them.”
At this point in Schell's talk, I also couldn't help but think of how surveillance allows g-mail to read your e-mails and profile you in order to generate advertisements customized to your needs. Here, there is a relation between digitization, what Lisa Nakamura calls “menu-driven identities,” and market research that I find particularly troubling. And, as Schell seems to imply, if we can only co-opt ubiquitous sensoring to more "noble" purposes, maybe we can craft better citizens, progressive societies, and, perhaps even most importantly, more efficient and expansive economies. Somewhere, Foucault is turning in his grave...
Sorry for the overly dramatic rant on the dystopian future, but needless to say, this video sort of struck a chord with me. While I do agree that digital technologies offer particular affordances for decentralization and grassroots empowerment, I do think that they also can be implemented in the branding sense for a more efficient methodology of control. I personally think we need to pay more attention to the discourse of the latter if we don’t want to trump the potentially liberating possibilities of the former.
P.S. for Charlie: Watch out for his discussion near the beginning of Wii Games and Facebook applications as more "authentic" or "realistic" gameplay in distinction to more traditional, fantasy oriented games. Third order simulacra anyone?
some of you guys may remember when this commercial first came out. I don't consider myself to be a really emotional person, but sometimes a commercial will move me more than the actual show I am watching.
this one too:
"consumption create fantasy worlds that offer to the modern individual a variety of identities, vicarious experiences and emotions"
"emotions frequently entail a sense of urgency --they compel one to action. Emotions are not to be equated with action, but compel us to it"
from Eva Illouz's essay, Emotions, Imagination and Consumption
yeah... I agree with what Illouz says and I found The Persuaders really interesting as well as the new(-ish) advertising strategies that target a consumers emotions, however the doc never says how effective these techniques are. Some commercials literally make me tear up but I don't have any desire at all to buy their products. From reading Pearl's post, I think her presentation tomorrow will go into this but I think it would be interesting to see how many of us have made purchases based on commercials we have seen.
Sunday, February 21, 2010
Rehabilitating Fan Art

Austrian artist Albert Exergian has created a series modern art posters inspired by (primarily) US television shows, thus elevating fan art from internet fan sites to gallery walls. Fundamentally these prints are no different than the hobby art created by fans around the world, but these pieces are to be taken seriously as the description of the series points out. “CREATED OUT OF A LOVE FOR POSTERS, MODERNISM AND TELEVISION, THERE WASN'T A CLIENT OUT THERE TO COMMISSION SUCH A JOB SO AUSTRIAN DESIGNER ALBERT EXERGIAN WROTE HIS OWN BRIEF AND CREATED THIS SELF INITIATED SERIES OF POSTERS THROWING ALL OF THE ABOVE INSPIRATIONS INTO THE CREATIVE MELTING POT.” (http://www.blanka.co.uk/Art/Exergian/Iconic_TV)
The implication is that a certain class would be uninterested in commissioning such art, but instead of implying this series is low-brow it is imagined as innovative. The artist takes a symbol of each show and creates a graphic and modern representation of popular television programs. These pieces should be valued as they are not products of hysterical and feminized fans, but these pieces are instead a product of a designer and fan of “modernism and television.” The artist is unique in his love for television. These posters are inherently “masculine” as they are not easily accessible, they are removed from the market (as they have not been commissioned), they are auratic, and there is an implied labor occurring outside of the home. Traditional fan art instead is devalued in it’s feminization as it is widely available and accessible, unproductive, emotional, and an implied hobby-like labor occurring in the home. Exergian’s labor is productive as it’s use of modern graphic design can enter a high-art sphere and available for purchase, whereas traditional fan art is inherently unproductive as it will remain monetarily valueless and a product of low-culture.
The Failure of Emotional Branding?
The Persuaders was made back in 2004. By 2006, Song Airline completely failed and eventually closed down. If emotional branding is that important to consumers nowadays, what made Song fail? I have come to conclusion that:
1) Consumers are still directed by price. Low price doesn't necessarily appeal to general public anymore. In fact, low prices often signal low quality, thus consumers are unsure of the quality of the brand.
2) Traditional media may not be the most effective way to convey messages anymore. But while Song is creating buzz by opening concept store in Boston, it is also important that this "buzz" is well managed. Because information is spread so quickly, poorly managed buzz could create inconsistency of image.
3) And of course, it just happened that Song launched in an economic downturn.
It is certain that emotional connection is and will still be essential to marketing and branding, but there are certain trends in consumer behavior that marketers have to pay close attention to. After all, emotional appeal is not the one size fit all solution to all the marketing crises.
Friday, February 19, 2010
More Men Marrying Wealthier Women
Wednesday, February 17, 2010
South Park and Drawn Together
Alters and the Mann family in Supernanny.
I think these few points are relatively easy to grasp, but I found Alter's article really interesting in a way that the families she interviews have emphasized a lot on the importance of being middle class, even though they might not be on an economical, and financial point of view. This reminds me of the Mann Family from Supernanny. The Mann's is clearly a middle class family, from the way they dress, the car they drive, the house they live in, to their leisure activities (going to the beach), we can obviously call them a middle class bourgeois. Yet, the mother still remains traditionally the home maker of the household. This family, in this sense, looks very similar to the Hartman family Diane Alters interviewed. (the dad is the primary breadwinner, and the mom works part time but mainly does all the housework) I don't know if it was the working class values that make the kids behave the way they did, but it is quite obvious that Supernanny is trying to reinforce some middle class quality to the family. By getting the dad involved in teaching the kids, for example, she certainly has broken the gender stereotypes traditionally portrayed in working class family. By successfully taming the children, especially the eldest child, it looks like Supernanny does not only bring harmony to the family again, she also leads the Mann's to a higher class privilege.
Tourism
Monday, February 15, 2010
Zoo-ifying South Central

Los Angeles is known for tour bus excursions that intrude on the star-studded neighborhoods in West Los Angeles, but not as known are the tour busses that schlep curious tourists into the gang and poverty stricken South Central Los Angeles. I was recently reading the LA Times when I came across a story about LA Gang Tours, a company that proudly touts that it will reveal to tourists “the history and origin of high-profile gang areas and the top crime-scene locations.” The company was created by a former gang member who has made a pact of sorts with local gang members to not disturb the tour, and he in turn will hand out micro-loans and find jobs for gang members. I do not know why this concept surprised me, in fact it makes just as much sense as the tours on the other side of town.
The most rudimentary explanation for this phenomenon can be linked to the glorification of thug life through hip-hop or to the promise that to visit or immerse oneself into these neighborhoods will lead to a transformation or redemption as seen in The Blindside, Southland, or Dangerous Minds (to name a few.) I however would push the explanation further and in line with the arguments of Bell Hooks or Renato Rosaldo. By consuming the “other,” or by seeing the “other” in a state of suffering one is experiencing “nostalgia, often found under imperialism, where people mourn the passing of what they themselves have transformed. Os as a process of yearning for what one has destroyed that is a form of mystification.” (Rosaldo Culture and Truth) To venture into these neighborhoods that are primarily inhabited by Hispanic and African Americans the Anglo American is obscuring actual human suffering through the novelty and kitsch of tourism. Furthermore, by marking the other as primitive, dangerous, and exciting the other becomes fetishized as a reparation to the sterility that is whiteness. There is no attempt to enter these neighborhoods and change them, but instead to temporarily inhabit them and to witness them through the eyes of the other. By establishing a difference between one culture and the other, one is able to feel empowered by their status after experiencing or consuming the other’s.
At the risk of sounding completely awful I do not find that much difference between gang tourism and the videos that celebrities keep posting of themselves visiting Haiti. There is an overwhelming desire to consume human misery. Misery may not be “cool,” but to be there first person to experience it is. Celebrities post videos of their recent voyages to Haiti, while German tourists can brag about experience the LA thug life. By observing or consuming raw human suffering you become an authority or at least a witness. Celebrities do not have to post the videos of themselves doing charitable work, but it is imperative that they prove their authority. By proving you were there or experienced it first hand you are placing yourself in history and raising your own cultural value.
Wednesday, February 10, 2010
target women
In the entire show, there is no character that I can identify with or sympathize with. The reason I stayed with the show for so long because I loved the character of Blair and *spoiler alert* I wanted to see when she and Chuck would get together...they do. I think fandom is part of the reason these shows are so popular but I can't really imagine viewers actually liking Blair or Serena. Fandom in this case

In order to be these girls, you have to buy clothes like them and dress like them. A show that glorifies consumption is not shocking at all, but it is sort of disturbing. The show falls under McRobbie's critique that within these shows is embedded "the constant focus on femininity as requiring the regular consumption for fear of repudiation by others." Gossip Girl is literally all about the fear of repudiation by others.
random clip from Current:
Post-feminism and Gossip Girl
I like the comparison we've created between Sex and the City, which is oriented toward adult women, and Gossip Girl, which is oriented (somewhat horrifyingly) toward teenage girls. While marriage does not seem to hold the same obsessive value for the high school students of Gossip Girl as it does for the four women of Sex and the City, the show does place a lot of moral value in monogamy, especially for the two main female friends/rivals. This is an easy double standard to point out, but the guy who sleeps with Blair and Serena is held far less responsible for his actions than the girls (and their social circles) hold them.
Regardless of whether a particular program is advocating neoconservative family values or the image of the independent career woman, clearly both Sex and the City and Gossip Girl are structured to promote the value and femininity of consumption, particularly of fashion consumption. Sex and the City seems to approach this in two ways: that consumption is both the duty and the play of the career-oriented woman, and that fashion consumption is ultimately intimately connected with the ability to find a mate. Gossip Girl is even more brazen with its product placement and foregrounding of the importance of dressing right as a means to fit in with other girls. I wonder about the significance of the (excuse me while I wiki this) Dan Humphrey character, who seems to prize values running contrary to the excess consumption practiced by Blair and Serena--perhaps someone who has seen the series can enlighten me as to his character arc and traits. I particularly liked McRobbie's reflection on her studies of women's magazines in the '90s. These magazines can promote the image of the independent woman all they want, but at the end of the day such an image is directly connected to a complex marketing strategy meant to encourage further consumption. All in all, post-feminism seems very suspect to me.
Tuesday, February 9, 2010
The Perplexing Social Economy of "Gossip Girl"
I find “Gossip Girl” to be rather bizarre. Most CW shows I have seen are, but “Gossip Girl” is a particularly potent example. I don’t understand the stakes here. I don’t understand why certain things matter in this world and why certain things go without notice or comment. I don’t understand the value system. By “value system” I don’t mean the moral structure per se, but, rather, the entire system of assigning and recognizing value in its various forms. Basically, I am perplexed by the social economy of “Gossip Girl.”
It is clear that, while economic capital is a major theme, the primary form of capital is socio-political capital. Money is a ticket past the threshold of representation (although there seem to be exceptions), but once inside this world, cultural cache pays the bills. This is not entirely surprising. What confuses me are some of the ways this cache ebbs and flows (and the reasons). Lynne Joyrich discusses this odd dynamic in her discussion of Television and melodrama:
This rhythm, in film melodrama and the TV soap opera, is one of exaggerated fluctuations, marking the discontinuities of emotional experience as the plots slowly build, amidst much delay, to dramatic moments of outbreak and collision before sudden reversals of fortune begin the movement again.[i]
Why is Dan so incensed when he finds out that Serena slept with Blair’s boyfriend a long time ago? He doesn’t even like these people (in fact, it seems that he barely knows them). I can imagine being disappointed to find out that Serena would do such a thing, but he seemed personally offended. Why is this immediately a deal breaker? Serena has already explained that she has actively tried to make changes in her life since that time, even leaving town for an extended period. What I assume is an attempt to paint Dan as having integrity ends up looking like morally superior posturing. Like other shows of this kind, “Gossip Girl” assigns oddly excessive value (or, to put it another way, stakes) to certain plot points and character developments. But, of course, that is the bailiwick of a sensational drama, particularly about teenagers – inflation of value.
[i] Lynne Joyrich, “All that Television Allows: TV Melodrama, Postmodernism, and Consumer Culture,” Private Screenings: Television and the Female Consumer, eds. Lynn Spigel and Denise Mann (Minneapolis: University of Minnesota Press, 1992), 229.
Wednesday, February 3, 2010
Baudrillard and Canclini/Trentmann
Hi everyone!
So in re-visiting Baudrillard this weekend with the help of Aniko’s notes, I definitely think I understand his argument a bit better. I’d love to discuss him in relation to the readings for this week a bit more in class today, so here are just a few of my questions/preliminary observations (by no means is this an exhaustive list):
1) Baudrillard’s theory shifts the focus away from Marxist theories of production towards consumerism. In what ways can we consider his work a theory for post-industrial societies?
2) Baudrillard’s emphasis on a self-regulating system of objects and desires seems to disavow any possibilities for resistant appropriations (in the cultural studies sense). I think that Canclini provides a necessary corrective to Baudrillard in this respect, for while Baudrillard improved on Marx by shifting the emphasis from producer to consumer, Canclini provides a model in which he imagines a communication circuit between producers and consumers.
3) In looking again at Baudrillard, I find a fundamental contradiction in his essay between his emphasis on communicative systems of objects and ideological control and his notions of sign play and slippage. How can he invoke Claude Levi Strauss’s structural approach on one hand and Derrida (at least implicitly) on the other? In my opinion, Canclini brings Baudrillard one step further by more specifically articulating how commodities as codes can be used in the process of communication, citizenship, and identity/community formation (and without Baudrillard’s apocalyptic tone). Canclini’s critique of postmodernism halfway through his essay seems almost like a direct refutation of Baudrillard’s later work. (In my opinion, I don’t think “Consumer Society” is purely postmodern just yet….)
4) Trentmann’s article on the relationship between consumerism and modernity seems to provide a historical refutation to Baudrillard and Marx’s conception.
Some interesting comparisons
Monday, February 1, 2010
Thoughts on Canclini's "Consumers and Citizens"
While reading Nestor Garcia Canclini's article "Consumers and Citizens: Globalization and Multicultural Conflicts," I found the concept of class in consumption particularly interesting. Canclini mentions that scholars have been actively looking for ways to investigate consumption patterns and the rationalities behind consumption, and one way of researching is to look at one's class and group distinctions. It is certainly true that people from different upbringings and backgrounds might very likely to consume differently. Some forms of consumption specifically create major divisions. On one hand, cannibalism, for example, in many media platform, is often performed by people from upper class e.g. foreign movies such as The Cook, The Thief, His Wife, and Her Lover, and Hollywood productions like Silence of the Lambs. On the other hand, cannibalism is sometimes portrayed as uncivilized and grotesque, one example being the Tim Burton's Sweeney Todd. Canclini believes that consumption is motivated by an interactive sociopolitical rationality, does that mean consumers from different classes reproduce different rationalities during consumption? While Canclini does mention that the shortcoming of this research model is that it understands consumption primarily as a means to creating divisions, I think it's worth discussing if consumption can be influenced by these differences and distinctions? Or in other words, do these divisions make consumerism and capitalism work?
Going from Canclini's article, he also devotes the last part of his essay to transnational consumption and identity. He says that different cultural subsystems often generate different complexity and capacity for innovation. I agree with this statement, especially after seeing that different regions in the world have such different patterns of consumption, yet I find it fascinating that the West is often portrayed as consumers, whereas the East as producers. Frank Trentmann touches on this issue by talking about how, ironically, China had been the major consumer in the world just one to two centuries ago. The shift of consumption patterns from East to West is quite intriguing to me, and I'd love to invest more time on discussing why this trend might have appeared. Industrialization certainly has something to do with that, but I believe consumers from both cultures must have contributed to this unequal participation in production and consumption. Relating this back to Cloudy with a Chance of Meatball, it is quite certain that the film is making fun of waste and excess the West has created, yet I can't seem to find a film or a fairy tale from the East that touches upon these issues on obsessive/ excessive consumption.
Until then, I think Cloudy does not provide an ethical lesson on the danger of excess as it refuses to face the consequences of Flint's action. What do you think?
- Pearl